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LEARNING OBJECTIVES

After this course, participants will be able to:

  • Understand GPU architecture and the differences between GPU and CPU

    • Streaming architecture
    • Thread blocks
  • Implement the OpenACC and OpenMP Offloading programming models

    • Compute constructs
    • Loop constructs
    • Data clauses
    • Hybrid programming
  • Implement the HIP programming model

    • Programming structure
    • Device calls (thread block organization)
    • Host calls
    • Hybrid programming
  • Efficiently handle memory management

    • Host-to-device transfers
    • Unified memory
  • Apply OpenACC, OpenMP, and HIP Offloading programming knowledge to accelerate examples from science and engineering

    • Iterative solvers in science and engineering
    • Computational linear algebra (vector multiplication, vector addition, matrix operations, etc.)